The Sig Sauer pistol was meticulously crafted using a combination of professional software.
Starting with a base mesh created in 3ds Max, detailed sculpting was performed in Zbrush. To optimize the model retopology was applied using Topogun. Authentic textures and materials were added through Substance Painter, with UV mapping handled by Rizom UV. The final product was brought to life in Marmoset Toolbag and refined in Photoshop.
Sigsauer Pistol created for client.